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June 24, 2013
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Voltaire Painted 62413 by sledgeviper Voltaire Painted 62413 by sledgeviper
Heyyyy, 2 uploads in one day! This is now my 3rd painting. I had such a blast with the Mephista that I decided to dabble on the Voltaire (a Finished Mech). Now, the colors are a tad darker on this laptop, so this could come out really saturated, or excessively bright and dark at the same time, time and pratice will fix these.

While painting, I spotted many proportioning and rendering issues... but I won't share what they are ;D, you'll ahve to wait for an updated version of the Voltaire, but that's of my least concern; unless it's to make a simiplified version fit to be animated, but I won't unless that's requested.)
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:iconveinhunter07:
veinhunter07 Featured By Owner Aug 21, 2013  Hobbyist Traditional Artist
looks like Accretia Race on RF online :)
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:iconstoicninja:
StoicNinja Featured By Owner Jun 24, 2013
I still love this mech design. One of the best in my opinion.
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:iconadventsend:
ADVENTSEND Featured By Owner Jun 24, 2013
Love this machine! now I've always wandered, are those some kind of weapon systems on the shoulders, because they almost look like removable pods
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:iconsledgeviper:
sledgeviper Featured By Owner Jun 24, 2013
Yes!, The unit thas many hard points on it's body to attach all sorts of gadgets. Currently, it has missile pods attached to the shoulders, the skirts can also be outfitted with these pods as well. The Voltaire is essentially a Light-weight Assault/Heavy Artillery unit, efficent in the air and ground, and space and boasts enough add-on equipment to cater to just about any environemnt.
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:iconadventsend:
ADVENTSEND Featured By Owner Jun 24, 2013
Sounds like a superbly adapt and universal machine. Perhaps if you get the time, consider drawing some different equipment for it? For some reason, i could see those missile pods being eject-able and acting as remote weapons in a zero-g environment. Have you ever considered doing the technical specifications for your machines? If you want, I'd be happy to whip some up, thought I don't that they would be satisfactorily detailed
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:iconsledgeviper:
sledgeviper Featured By Owner Jun 24, 2013
I'm pleased to hear some public intrigue about the Add-ons. I've got a wide variety ranging from standard, to innovative, and I've been playing with this Machines possiblities and have made a wide range of goodies. Now that I have a tablet, I can produce significantly faster; plus I have a LOT of catching up to do.)

As for remote weapons, I do have those, but I use them sparingly, and in the world of Brim Star (which the Voltaire is from) the story is both familiar yet different, and the main character(s) don't get a custom suit with overkill gimmicks until much later in the story. This means your more likely to see the unit first be piloted by a 2-Dimensional character, and we may never get to meet the 2-D pilot at all.

I have considered doing tech-specs, and I often talk about the equipment loadout and some other specs in the Designs Description field. It's also something I'm consider of implementing on my submissions for other reasons, one being that I'm about to be shifting in "new gear" now that I have the time and the tools to do it.

I appreciate the gesture of wanting to help, but I've got this both under control and under-wraps (as much as possible.) Though your welcome to make variants I only grant permission till after the Offical Design has been released, so you'll have to continue being patient =)*(I have a Guidelines in my journal you should read for further information.)
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:iconadventsend:
ADVENTSEND Featured By Owner Jun 26, 2013
Haha I have read the guidelines, and I may just do that when you finish it up. So in other-words, finish it allready!!!!! LOL, just kidding. I would love to know more about this Brim Star, is it a game, book, manga/comic? Please tell me a book, haha. As an aspiring author, its my preferred media. As for the feedback, I am always glad to give it! I love mecha so much because of their mechanical sides and implementation of their designs!
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:iconsledgeviper:
sledgeviper Featured By Owner Jun 26, 2013
Brim Star was originally my Gundam fanscript called Omega Gundam that was started in 2006, however once I saw the originality of the plot, I chose to keep it as my own, incidently not long after the creation of Brim Star, I had made another fan script for Gundam and at some point I'll write that. But not for quite some time...

Brim Star WAS originally a novel, with it's characters and Mecha drawn out in an Index, and maybe a few Graphic pages inbetween the chapters. It started out with me favoring a Zeon soldier stationed at a planetary paradise, torn between keeping the planet from the in-space Zeon, Federation and trying to get his wife back alive. Later on, I had watched avariety of other Anime's that developed more the story: Five Star Stories, Transformers, Gundam, Ghos tinthe Shell and a few others I can't think ofright now.

Brim Star has other mediums, Anime, Manga, (novel), and Movies, however each catagory has it's own history, and the events can be different because of a variety of things during it's development. 1) the Novel was First, 2) I took 2 semesters of Creative Writing which required me to condense and cut many events and characters. It would go under 2-4 revisions (can't remember, sry, 'been a while since I compared nearly 5 years worth of work...), 3) nearing the end of the 2nd term, I felt that it should be an Anime, so I took a month break from writing, and then resumed. I spent 4-8hrs a night working on the script during my 2 semester-classes, and at the end, of the end of the last semester I had created nearly 200megs of data for B.S. alone, 9/10ths of the files were typed, 75% of file total was text. As you can see, there's very little Mecha for B.S., while marionettes has more mecha. As for the manga, I pondered on the thought, and foudn it to be very interesting, but considering that B.S. now has 2 more sequels, that's a lot of work, and I would need help implmenting all the graphics. So: Instead of a novel, it became a 2hr movie with possible sequels, then it became an Anime WITH sequels, with the possibility of Manga.

During the reintegration of the Anime (after the semseters,) I injected material from my previous story Vertheckian Nightmare into B.S. VrthNMR had interesting periods of story, and the rest was heavily fragmented and cruel... not agood story... I stopped writing it back in 2006 (approx), and it would later spurr 2-3 more sequels to B.S. because the technology between the two meshed well. Too well infact, because in both stories the manipulation of Physics (but not in marionettes; bear with my vague-ness I don't want to spoil the story)Vrthnmr, helped create a story larger than life it self, it helped keep the story unpredicable but not random and yet linear, it roudned out many characters in the future, and made the story depth gargantuan. What confounded me in B.S. if oftne found the answer in Vrthnmr, what MASSIVE event happened in Vrthnmr I found it a part in B.S. that hadn't formulated yet.

In short, Brim Star is an Epic... And I have nearly 5 years worth of work to organize... ... ... This means I'll have to hire friends to sort it for me, so then I can read over everything, edit, and create with greatest ease and tim eefficency. Mind you, I still have to refine the story! And I'm still adding content to B.S. almost on a weekly basis O_O... So, I'm going to write Marionettes first, and THEN Brim Star.

As for a game, I'd love to make one, if I found a gaming-crew that took enough interest, I would start on B.S. sooner than later even though I'd prefer to refine the story, and write Marionettes first. But this crew would have to work hard on this... I would fund them through Kickstarter, but I'd mostly be taking up the story and Design, leaving the crew to work on programming, 3D modeling and the-like. It would be a lot of work... And I'd rather have the story done by then and refined enough (good stories are rare, and challenging to make;) but again, I'd pick it up if there was enough talent willing to help.
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:iconadventsend:
ADVENTSEND Featured By Owner Jun 27, 2013
Well I am an aspiring author myself and have been struggling to come up with something decent for a mecha storyline that already hasn't been done a billion times. I prefer novel format because of my over-active imagination, it allows me and the reader to picture it exactly how they want and create their own 'feel' from it. Not to say doing a movie wouldn't be epic. I can definitely see a little Five Star Stories influence in some of your mechs. If you would trust me, being an author i know its difficult to release work, I'd be glad to read over some of it for you.

And don't we all want our works to be a game? This is the best format for a story because it allows the player to truly experience and full-fill the story.
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:icondaeouse:
Daeouse Featured By Owner Jun 24, 2013  Hobbyist General Artist
FINALLY!!! It's so good to see the Voltiare finished!
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